[Disclaimer: GIF files may lag this thread.]
Newbie15837 (My IGN in ROBLOX) is now testing things in PF in his private server. He’s attempting to find interesting quirks within PF and the ROBLOX engine.
Let’s see what I broke, shall we?
I found a way to technically make grenades stay in one spot without throwing it. It’s also timed too, so you can run away like the coward you are and get cheap kills, haha.
In some games, you gain additional zoom when you ADS with iron sights after a while. I managed to replicate this in PF.
Possible shotgun sniper mode
Not sure about this one, it could just be the scope overlay with a sawed off shotgun, or it may actually kill at long range. Probably the former, though.
Possible PF scope mechanics
I managed to break the scopes in PF to roughly simulate how ADS’ing with scopes would be irl. Unfortunately, the glass piece doesn’t render a magnified view, only a reflection of the sky.
Here’s another one, but with the AN-94:
And the holding breath mechanics…
I’m looking forward to breaking even more stuff in PF, haha