Tunnels Map


#1

Link for those who wanna check it out:


So erm… Yeah.
I’ve recently gotten into studio and decided to make my first ever map.
It’s just a simple thing I’m going to do for a few weeks, and keep building on top of it.
I’ve focused on a more natural setting, so it’s not going to be focused on FPS gameplay elements? Still undecided it’s so early.


#2

THICC WALL


#3

Beach?


#4

Atomic Warfare

Jk nice thou.


#5

Progress update #1

I’ve decided to abandon the stream with a road.
Expanded the rock face, and added more dirt.


#6

Update #2
Map name.
Increased wall height.
Straightened out the street outline.
Added ocean water.


#7

Sooooo, hacksaw ridge?


#8

Update 2.5
Added tunnel
Continued on road.
Lighthouse planning SOON :tm:


Added link to very top.


#9

Project on indefinite Hiatus until my computer issues get sorted out.
I’m not working on this map on 2 FPS.


#10

Why did you like this :C


#11

Project reopen due to the fact my computer decided to run studio.
Pictures of the new light house up soon :tm:


#12

28 days later. Wow.


#13

I’m curious. How wide is that road? From here, it looks like a bike path.


#14

Road removed. Replacing with grass.


#15

Okay. Been a while.
I’ve replaced the coastline aspect with a more countryside aspect, Tunnels will be the place holding name?
The tunnel is now a road tunnel, the road on the side is going to be a town, and above the tunnel will be a railyard.
One or two farms will branch off of the road.


#16





#17

As well as this, the map has an overall blue hue for ambient lighting, as one can probably notice.


#18

this has a lot of potential. only thing is 1 choke point (tunnel) would be cool if you added hidden flank spots along with 2 obvious ones.


#19

Above the Tunnel will be train tracks, and a tunnel branching up to the tracks.


#20

Pics soon :tm: