Gun suggestions megathread


#344

but where’s the fun in that?


#345

1858 also has an easily removable cylinder.

I may nerf the reload speed if it were truly to be more of a jack-of-all-trades.


#346

heck


#347

I’ve had this idea for months, I’ve reached my end, please out of the goodness of your hearts StyLis

:thonk::thonk::thonk::thonk::thonk::thonk::thonk::thonk::thonk::thonk::thonk::thonk:
Rebalance Sniper Rifles

:thonk::thonk::thonk::thonk::thonk::thonk::thonk::thonk::thonk::thonk::thonk::thonk:


Pretty much everyone complains how all sniper rifles are the same thing, and they’re not wrong. It’s one simple formula - a 1-2 torso and 1-headshot kill smacking you at 3,000 studs/second - that only really noticeably changes in RPM and magazine size. So why not instead have TWO BASIC FORMULAS!!! :ok_hand:t5::ok_hand:t5::ok_hand:t5:
Also some guns might need actual balance.
Also this is more so a guise for fixing game logic.


M200 Intervention

Nearly a .50-cal but Whatever
+buff max damage range from 50 studs to 70 studs
-nerf tactical reload speed from 3.2 seconds to 3.6 seconds
-nerf empty reload speed from 5.7 seconds to 6.2 seconds

Remington 700

Plan A - Yankee Mosin
+buff firerate from 40 RPM to 50 RPM
+buff torso multiplier from x1.34 to x1.4
+buff max damage range from 30 studs to 100 studs
+buff min damage range from 120 studs to 200 studs
+buff walkspeed from 11.5 studs/s to 13.5 studs/s
+buff empty reload speed from 5.5 seconds to 4.2 seconds
-nerf damage values from 75-70 to 65-55

Plan B - Longbolt Style
+buff walkspeed from 11.5 studs/s to 12 studs/s
=rechamber from .308 Winchester to .300 Winchester Magnum

AWS

You Know What They Say About Bad Trajectory…
+buff firerate from 45 RPM to 50 RPM
+buff torso multiplier from x1.25 to x1.45
+buff max damage range from 30 studs to 90 studs
+buff min damage range from 115 studs to 165 studs
+buff walkspeed from 12 studs/s to 13.5 studs/s
+buff empty reload speed from 5.1 seconds to 4.6 seconds
-nerf damage values from 80-70 to 60-50
-nerf tactical reload speed from 2.8 seconds to 3.3 seconds

BFG-50

Budget Barrett
=is good

L115A3

whERe iS aWp
+buff walkspeed from 12 studs/s to 12.5 studs/s
-nerf firerate from 45 RPM to 40 RPM
-nerf max damage range from 60 studs to 50 studs

Mosin Nagant

Doki Doki Lit Communism
=is good

Hecate II

GG Shay
=is good


Honestly my brain is fried and I don’t know if this makes sense anymore. Thanks for reading, and DON’T FORGET TO LIKE AND SUBSCRIBE!


#348

StYlIs pLs AdD A M60 that one shots


#349

123978234098


#350

In light of the SR-3M getting extendo mags… may as well, I guess.

PTRS-41

Class: Sniper Rifle (too beefy to sit withe the DMR’s like how the SVDS does)

Ammo: 14.5x114mm

Ammo Class: Sniper Rifle

Damage: 90-85

Range: 30 max - 180 min

Velocity: 3,000 stud/s

Capacity: 5+1

Reserve: 25 (gotta keep that nice and low)

Fire Rate: 30 RPM

ADS Magnification: 4.5x (shares all attachable optics with the Mosin Nagant, including the PU-1, along with their magnifications)

Reload speed: 5.2 seconds (~4.7 cancel) partial; 6.8 seconds (~6.2 cancel) empty

Head Multiplier: 1.5x

Torso Multiplier: 1.2x

Penetration Depth: 10 studs

Movement: 9.5 stud/s

ADS speed: 7 unscoped; ~5.6 scoped

Bonus: Recoil when standing will knock you back. Cannot equip baltrak due to already being satan.


#351

That’s an ANTI TANK RIFLE.


#352


#353

Nowadays, it’d be designated “anti-matériel.”

And as an anti-matériel rifle, it would go in with the BFG .50 and Hecate II.


#354

So long as SR-3M extendo mags, L115, insta-reload AR-15’s, and BFG/Hecate baltrak exist, that can kiss my fucking ass.


#355

I know, and a frikkin heavy one, too, hence why it’s so powerful, and semi-auto, yet slower than most bolt-action rifles.


#356

More.

Browning BLR

Class: Sniper Rifle

Ammo: 7mm Remington Magnum

Ammo Class: Sniper Rifle

Damage: 75-65

Range: 30 max - 150 min

Velocity: 3,000 stud/s

Capacity: 3+1

Reserve: 51

Fire Rate: 75 RPM

ADS Magnification: 3.0x (uses PMII default optic for the lols)

Reload speed: 2.8 seconds (~2.4 cancel) partial; 3.6 seconds (~3.2 cancel) empty

Head Multiplier: 3.0x

Torso Multiplier: 1.35x

Penetration Depth: 2.5 studs

Movement: 13 stud/s

ADS speed: 14.5 unscoped; 12 scoped

An aggressive lever-action sniper rifle. Meant to rapidly dispose of targets at long range, though not as quickly as the Henry, which is better if you are more skilled.

AF2011A1

Class: Pistol/Other

Ammo: .45 ACP

Ammo Class: Pistol

Damage: 50-24

Range: 20 max - 60 min

Velocity: 1,500 stud/s

Capacity: 16+2

Reserve: 80

Fire Rate: 650 firecap; Instant per 2 bullets.

ADS Magnification: 2.0x

Reload speed: 1.5x that of the standard M1911.

Head Multiplier: 1.4x

Torso Multiplier: 1.1x

Penetration Depth: 0.5 studs

Movement: 14 stud/s

ADS speed: 20

BONUS: 2x instant burst. Slight RNG spread to balance its power per burst.

High risk, high reward weapon that deals a lot of damage.

S&F DB Rifle

Class: Sniper Rifle

Ammo: .416 Remington Magnum

Ammo Class: Sniper Rifle

Damage: 55-40

Range: 50 max - 200 min

Velocity: 2,500 stud/s

Capacity: 6+2

Reserve: 42

Fire Rate: 150 per barrel on semi; 35 RPM rechamber time. Instant burst capable.

ADS Magnification: 10.0x (Zeiss optic)

Reload speed: 3.2 seconds (2.8 cancel) partial; 5.5 seconds (5.2 cancel) empty

Head Multiplier: 3.0x

Torso Multiplier: 1.5x

Penetration Depth: 3.0 studs

Movement: 11.5 stud/s

ADS speed: 9

BONUS: Can fire twice before needing to rechamber, or can switch to instant burst for a more powerful shot.

A bolt-action sniper rifle that can fire twice before rechambering. While technically weakest in class, it more than makes up for it by utilizing more rapid headshot kills, or can switch to instant burst to take care of targets through walls or at even further ranges.


#357

MOAR

AO-63

Class: Assault Rifle

Ammo: 5.45x39mm

Ammo Class: Assault Rifle/Carbine

Damage: 24-19

Range: 70 max - 150 min

Velocity: 2,500 stud/s

Capacity: 45+2

Reserve: 135

Fire Rate: 6,000 burst, 850 auto

ADS Magnification: 2.5x

Reload speed: Saiga 12 reload but it’s 25% faster

Head Multiplier: 1.4x

Torso Multiplier: 1.1x

Penetration Depth: 1.0 studs

Movement: 14 stud/s

ADS speed: 15

The SKS to the AN-94’s Mk11. While shots are even tighter, to balance, the AO-63 can’t get 2-burst torso kills at range with AP.


#360

Actually, delete that. It’s going to be merged soon.


#361

Alright


#362

The hecate MXIIXVIVX
Liek a literal long-ass barrel, 50 meter long clip, full auto 1000 rpm, shoots u out of the map with recoil, totally balanced 11/10


#363

Claims to be a commie.

Uses imperial system.


#364

uses gregorian calendar


#365

Claims to be commie
Has croissant in name