I think most of us at this point can say that we don’t like the bare bone simplicity that is the minimap. Here, I will not ask to put a detailed minimap, including an overhead of the maps, but rather an update to the blips.
First, I want to adress the player blips. The current blips are the blue blip that remains in the center (You), Green blips (Other randoms on your team), and the red blips (The randoms you can shoot). I feel that this is much too simple. So what I have though of is a way to make them more complex.
When On Radar…
(You)- Will flash yellow for as long as you remain on radar.
(Teammates)- Will flash for as long as they remain on radar.
(Enemy)- Will flash slower, to allow a better evasion for themselves.
(You)- Will flash orange with an exclamation mark in the blip to indicate complete exposure to the enemies.
(Teammates)- An exclamation mark will appear on their blip to indicate exposure to the enemy.
(Enemy)- Will glow red to show complete exposure. Their movement can be precisely tracked.
(You)- Will flash green
(Teamates)- Will flash green
(Enemy)- Will turn gray and slowly flash to allow better evasion.
(All)- A red X will appear by an area where one was killed, and fade after 3 seconds.
These are my ideas on how the blips representing the players should be changed. While it is a little more complex, it will allow for someone to tell that they’ve been spotted. Also, I’d suggest moving the minimap indications to a corner of the minimap, and make it bigger and easier to see for those noobs who don’t look at their HUD.
I think that the blips representing the hill and flares are too small and too faded on the minimap to see. This should be changed by turning the objectives from mere blips into larger circles, with the objective name in the middle. They will also glow the color of the objective owner. I also think more details should be added to hill captures and such.
When being captured…
Another thing I think that is a pain is when I walk towards an objective and get shot up. All of us also find this to be quite cheap to do. To give hill & flare invaders an advantage, here is what should be added.
When enemies on hill…
(All)- A large excamation mark will appear on the hill/flare to indicate enemy activity.
- FN FAL
- who cares get laid m8
Anyways, that’s al I have to suggest for today. Thanks for reading, and be sure to give your opinion about the feature.