Yay finally got access to the blog site.
I will be writing articles about our current state of development, mostly for self-documenting purposes. This is a very personal experiment and I will be trying out different writing styles depending on the game design topics.
Some articles will most likely be on a somewhat technical programming side while others may explain our motivations for certain design decisions.
The articles will written to reflect my current state of mind and programming skill level. They will also likely be filled with design flaws. The purpose of writing them is so that we may revisit these in the future and reflect back on our progress.
Hopefully this will close the gap with our internal development process and reveal the sort of challenges we have to solve when making an FPS game on Roblox.
Keep on the look out for the first full article I will be writing about!